Sakari's Wool Cardigan Game

16 August, 2022

TLDR: I remastered Flash game released ~15 years ago in order to get familiar with the Godot game engine.

Motivation for creating the game

When i was a kid, i wanted to make videogames. These days i’m an adult with a suprisingly appropriate set of skills to do just that, so i decided it was finally time to realize my childhood dream of becoming a game developer.

Initially i had some issues coming up with game ideas. The solution to this issue fell out of the sky when one of my friends offhandedly mentioned Sakarin Villapaitapeli - a Finnish flash game released around 2007 that ended up becoming a bit of a national meme.

You can play the original here if you are interested.

The plan

To set my version apart, i decided to make it look like it was running on the original GameBoy:

Before starting development, i still had to pick an engine. After a bit of research i landed on a free, open source game engine called Godot.

Development process

It took me roughly 15 hours to complete the project, much of which was spent learning how Godot works.

I won’t go into technical details here (mostly because i’m still a beginner), but Godot to me felt logical and easy to use.

For the graphics i used Aseprite, a really cool pixel art creation tool i have previous experience with.

The game

I won’t embed the game here, but you can play it at

There are no additional languages supported at the moment besides Finnish, sorry about that.


Even though the game is extremely simple, i am somewhat proud of it.

It was a short and fun project that lended itself perfectly to learning the basic usage and features of the Godot game engine, and also broke the mental barrier i had that making games has to always be this herculean task that takes years to complete.

Encouraged by this experience, i will certainly start developing my second game in the near future.